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AuthorTopic: Scripting mode  (Read 4835 times)

Offline Hronos

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Scripting mode
« on: 22 May 2013, 02:53:45 »
Description scripting mode.

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Offline kintarooe

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Re: Scripting mode
« Reply #1 on: 20 June 2013, 19:49:10 »
Aether Unbundling Script as example.

Thanks to Hronos for fixing the repeat  :dance:

aether.cs (Right click , save as..)

        Mouse.Set(x, y);

Change the x,y to the location of your aether in the inventory
(you will see the mouse location in script editor )

Regards
« Last Edit: 21 June 2013, 00:37:59 by Hronos »

Offline nooby

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Re: Scripting mode
« Reply #2 on: 26 April 2014, 01:24:56 »
hi

my approach is with an ingame macro

just make a macro ingame with the text /use Pure Magical Aether (or whatever other thing that can be opened like gatherable, coin boxes (change pause to 7200 in this case), just type /use  and drag the item on the macro box.

link the macro to the action bar by dragging the icon, in the script is set to "=" (last box on primary bar)

here the script to open as much as you need just change the number from 350 to whatever you need:


for (i = 1; i < 350; i++)
{
GameWindow.SendKey("=");
Pause(3200);
}

enjoy

Offline ll8082

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Re: Scripting mode
« Reply #3 on: 25 October 2016, 17:38:20 »
script is  c  Language?